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ShaderBuild

Struct ShaderBuild 

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pub struct ShaderBuild { /* private fields */ }
Expand description

One crate’s shader-binding generation, run from its build script.

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impl ShaderBuild

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pub fn discover(shader_root: impl AsRef<Path>) -> Result<Self, ShaderBuildError>

Returns a build of every .wgsl file under shader_root without a #define_import_path line.

A symlink to a directory is followed, and a directory reached twice is walked once. Note that the build stamp of stamp_commit follows no such link, and an edit to a shader in a linked directory changes no stamp.

§Errors

Returns ShaderBuildError that lists the files. Files that are not .wgsl are never checked.

  • ShaderBuildError::InvalidName for a .wgsl path below the root with a component that is not a Rust identifier or is a keyword, and for an entry point whose ShaderEntry variant is not a Rust identifier (self_.wgsl gives Self).
  • ShaderBuildError::NameCollision for two entry points whose module paths, ShaderEntry variants or binding constants collide, and for an entry point whose module contains another entry point’s module.
  • ShaderBuildError::ReservedName for a file named henad.wgsl or a directory named henad holding a .wgsl file at any depth under the root, for a .wgsl path starting with a name the generated bindings use, and for a root whose last component is henad.
  • ShaderBuildError::Io for a file or directory that cannot be read.
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pub fn new(shader_root: impl AsRef<Path>) -> Self

Returns a build with no entry points until Self::entry_point adds them.

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pub fn entry_point(self, path: impl AsRef<Path>) -> Self

Adds the entry point path, relative to the shader root.

Note that the path is checked when Self::generate runs, in the same way as a discovered entry point: it lies under the root, and each of its components is a Rust identifier and not a keyword.

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pub fn generate(self) -> Result<(), ShaderBuildError>

Writes shader_bindings.rs and binding_decls.rs to OUT_DIR, each only when its bytes change.

Prints a cargo:rerun-if-changed line for the shader root, which Cargo watches recursively, one for each entry point Self::entry_point added, and one for each file outside the root that an entry point imports. No line refers to a path under OUT_DIR.

§Errors

Returns ShaderBuildError in these cases:

Trait Implementations§

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impl Clone for ShaderBuild

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShaderBuild

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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type Owned = T

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