pub struct Stack {
pub base: String,
pub layers: Vec<Layer>,
}Expand description
a renderable emote stack: base emote + zero-width overlays, each with its
own effects. the key doubles as the render cache identity — each layer’s
url on its own line, followed by an optional #codes@hue line (‘\n’ and
‘#’-first lines can’t appear in a real url, so the parse back is
unambiguous).
Fields§
§base: String§layers: Vec<Layer>Implementations§
Trait Implementations§
impl StructuralPartialEq for Stack
Auto Trait Implementations§
impl Forget for Stack
impl Freeze for Stack
impl Move for Stack
impl RefUnwindSafe for Stack
impl Send for Stack
impl Sync for Stack
impl Unpin for Stack
impl UnsafeUnpin for Stack
impl UnwindSafe for Stack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more