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PlayerConfig

Struct PlayerConfig 

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pub struct PlayerConfig {
    pub input_path: PathBuf,
    pub speed: PlaybackSpeed,
    pub topic_filter: Option<TopicFilter>,
    pub loop_playback: bool,
    pub start_offset_nanos: u64,
    pub end_time_nanos: u64,
}
Expand description

Player configuration.

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§input_path: PathBuf

Input file path.

§speed: PlaybackSpeed

Playback speed.

§topic_filter: Option<TopicFilter>

Topic filter (None = all topics).

§loop_playback: bool

Loop playback.

§start_offset_nanos: u64

Start offset (skip first N nanoseconds).

§end_time_nanos: u64

End time (stop after N nanoseconds, 0 = play all).

Implementations§

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impl PlayerConfig

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pub fn new<P: AsRef<Path>>(input_path: P) -> Self

Create a new player config.

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pub fn speed(self, speed: PlaybackSpeed) -> Self

Set playback speed.

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pub fn speed_multiplier(self, multiplier: f64) -> Self

Set speed as multiplier.

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pub fn topic_filter(self, filter: TopicFilter) -> Self

Set topic filter.

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pub fn loop_playback(self, enable: bool) -> Self

Enable loop playback.

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pub fn start_offset(self, offset: Duration) -> Self

Set start offset.

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pub fn end_time(self, end: Duration) -> Self

Set end time.

Trait Implementations§

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impl Clone for PlayerConfig

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fn clone(&self) -> PlayerConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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