pub struct FixtureDefinition<Renderer> { /* private fields */ }Implementations§
Source§impl<Renderer> FixtureDefinition<Renderer>
impl<Renderer> FixtureDefinition<Renderer>
pub const fn metadata(&self) -> &FixtureMetadata
pub fn props(&self) -> &dyn HblankProps
pub const fn renderer(&self) -> &Renderer
pub fn default_control_value(&self, id: &str) -> Option<ControlValue>
Sourcepub fn apply_control_values<'a>(
&mut self,
values: impl IntoIterator<Item = (&'a str, &'a ControlValue)>,
) -> usize
pub fn apply_control_values<'a>( &mut self, values: impl IntoIterator<Item = (&'a str, &'a ControlValue)>, ) -> usize
Applies valid control values and ignores stale or invalid entries.
Returns the number of values accepted by this fixture.
Sourcepub fn set_control(
&mut self,
id: &str,
value: ControlValue,
) -> Result<(), ControlError>
pub fn set_control( &mut self, id: &str, value: ControlValue, ) -> Result<(), ControlError>
Replaces one generated property control value.
§Errors
Returns an error when the identifier or value is invalid for this fixture’s props.
pub fn reset(&mut self)
Auto Trait Implementations§
impl<Renderer> !RefUnwindSafe for FixtureDefinition<Renderer>
impl<Renderer> !Sync for FixtureDefinition<Renderer>
impl<Renderer> !UnwindSafe for FixtureDefinition<Renderer>
impl<Renderer> Freeze for FixtureDefinition<Renderer>where
Renderer: Freeze,
impl<Renderer> Send for FixtureDefinition<Renderer>where
Renderer: Send,
impl<Renderer> Unpin for FixtureDefinition<Renderer>where
Renderer: Unpin,
impl<Renderer> UnsafeUnpin for FixtureDefinition<Renderer>where
Renderer: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more