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NodeOperatorMesh

Struct NodeOperatorMesh 

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pub struct NodeOperatorMesh { /* private fields */ }
Expand description

Live node control sessions on core (one OperatorLink per node).

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impl NodeOperatorMesh

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pub fn new() -> Self

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pub fn subscribe(&self) -> Receiver<Arc<StatusResponse>>

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pub fn register(&self, node_id: impl Into<String>, link: OperatorLink)

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pub fn unregister(&self, node_id: &str)

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pub fn get(&self, node_id: &str) -> Option<OperatorLink>

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pub fn set_cursor(&self, node_id: &str, cursor: NodeCursor)

Publish the node’s incarnation (from Snapshot / bridge hello) into operator topology.

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pub fn set_machine(&self, node_id: &str, machine: MachineEnvironment)

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pub fn publish_event(&self, event: RoutedNodeEvent)

Publish a node-initiated event to every connected operator client.

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pub fn subscribe_events(&self) -> Receiver<RoutedNodeEvent>

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pub fn publish_browser(&self, event: BrowserStreamEvent)

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pub fn subscribe_browser(&self) -> Receiver<BrowserStreamEvent>

Trait Implementations§

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impl Clone for NodeOperatorMesh

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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impl<T> Any for T
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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