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Skill

Struct Skill 

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pub struct Skill {
    pub manifest: SkillManifest,
    pub body: String,
    pub skill_dir: Option<PathBuf>,
    pub layer: Layer,
    pub namespace: Option<String>,
    pub unknown_fields: Vec<String>,
}
Expand description

The fully loaded form of a skill: manifest + markdown body + context needed to substitute ${HARN_SKILL_DIR} and surface diagnostics.

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§manifest: SkillManifest§body: String

SKILL.md body after the closing frontmatter delimiter. Not yet substituted — callers apply super::substitute::substitute_skill_body at invocation time so per-run args / session ids can vary.

§skill_dir: Option<PathBuf>

Absolute directory the SKILL.md lives in. None for host-provided skills where the host owns the underlying storage.

§layer: Layer

Which layer produced this skill.

§namespace: Option<String>

If set, points to the fully-qualified skill id (e.g. acme/ops).

§unknown_fields: Vec<String>

Field names found in the frontmatter but not recognized by the current build. Displayed as warnings by harn doctor.

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impl Skill

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pub fn id(&self) -> String

"<namespace>/<name>" when the skill has a namespace, otherwise just name. This is the key layered discovery uses for collision detection.

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impl Clone for Skill

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fn clone(&self) -> Skill

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Skill

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Skill

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impl RefUnwindSafe for Skill

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impl Send for Skill

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impl Sync for Skill

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impl Unpin for Skill

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impl UnsafeUnpin for Skill

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impl UnwindSafe for Skill

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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