pub struct ReplayEvalReport {
pub pass: bool,
pub failures: Vec<String>,
pub stage_count: usize,
}Fields§
§pass: bool§failures: Vec<String>§stage_count: usizeTrait Implementations§
Source§impl Clone for ReplayEvalReport
impl Clone for ReplayEvalReport
Source§fn clone(&self) -> ReplayEvalReport
fn clone(&self) -> ReplayEvalReport
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ReplayEvalReport
impl Debug for ReplayEvalReport
Source§impl Default for ReplayEvalReport
impl Default for ReplayEvalReport
Source§fn default() -> ReplayEvalReport
fn default() -> ReplayEvalReport
Source§impl<'de> Deserialize<'de> for ReplayEvalReportwhere
ReplayEvalReport: Default,
impl<'de> Deserialize<'de> for ReplayEvalReportwhere
ReplayEvalReport: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for ReplayEvalReport
impl PartialEq for ReplayEvalReport
Source§impl Serialize for ReplayEvalReport
impl Serialize for ReplayEvalReport
impl Eq for ReplayEvalReport
impl StructuralPartialEq for ReplayEvalReport
Auto Trait Implementations§
impl Freeze for ReplayEvalReport
impl RefUnwindSafe for ReplayEvalReport
impl Send for ReplayEvalReport
impl Sync for ReplayEvalReport
impl Unpin for ReplayEvalReport
impl UnsafeUnpin for ReplayEvalReport
impl UnwindSafe for ReplayEvalReport
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