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Language

Enum Language 

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pub enum Language {
Show 30 variants Harn, TypeScript, Tsx, JavaScript, Jsx, Python, Go, Rust, Java, C, Cpp, CSharp, Ruby, Kotlin, Php, Scala, Bash, Swift, Zig, Elixir, Lua, Haskell, R, Json, Yaml, Toml, Css, Html, Sql, Markdown,
}
Expand description

Languages with tree-sitter grammar support.

The string returned by Language::name is the canonical wire name; callers (and the JSON schemas) refer to languages by that string. The trailing group (Json..Markdown) are data/markup/config grammars: they support the query-driven edit primitives but have no symbol-graph projection (see Language::edit_capabilities).

Variants§

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Harn

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TypeScript

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Tsx

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JavaScript

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Jsx

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Python

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Go

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Rust

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Java

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C

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Cpp

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CSharp

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Ruby

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Kotlin

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Php

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Scala

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Bash

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Swift

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Zig

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Elixir

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Lua

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Haskell

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R

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Json

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Yaml

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Toml

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Css

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Html

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Sql

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Markdown

Implementations§

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impl Language

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pub fn name(self) -> &'static str

Canonical wire name.

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pub fn ts_language(self) -> Option<TsLanguage>

Tree-sitter grammar handle, or None when this build was not compiled with the grammar family that backs self.

Each arm is gated on its grammar-* family feature, so a trimmed build only links the grammars it asked for. The name/extension/ detection metadata above stays complete regardless of features — a lean build still recognizes a .py file, it just returns None here and the edit primitives degrade to the text fallback. The full (default) build enables every family, so None never occurs there. Cheap when present; the underlying LANGUAGE constants are static.

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pub fn from_name(name: &str) -> Option<Self>

Resolve a language from its canonical wire name. Accepts a few historical aliases (ts, js, c++, …) so users don’t have to memorize the exact spelling.

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pub fn from_extension(ext: &str) -> Option<Self>

Resolve a language from a file extension.

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pub fn detect(path: &Path, language_hint: Option<&str>) -> Option<Self>

Resolve from a file path: prefer explicit language_hint if supplied, otherwise fall back to extension-based detection.

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pub fn primary_extension(self) -> &'static str

A representative file extension for the language (no leading dot). Used by docs and the onboarding probe; not necessarily the only extension Language::from_extension accepts.

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pub fn rename_identifier_kinds(self) -> Option<&'static [&'static str]>

Per-language allow-list of tree-sitter node kinds that represent an identifier token bound to a name (variables, functions, types, fields). This is the symbol-graph projection that drives rename_symbol: anything not in this table is treated as a literal or punctuation node and left alone, which keeps a rename out of comments and string bodies even though those contain identifier substrings. None means the language has no rename projection yet.

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pub fn supports_rename(self) -> bool

Whether rename_symbol can operate on this language (i.e. it has a Language::rename_identifier_kinds projection).

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pub fn supports_symbol_extraction(self) -> bool

Whether symbols/outline produce meaningful results. Data/markup grammars parse and edit fine but expose no symbol projection.

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pub fn edit_capabilities(self) -> EditCapabilities

The AST-precise edit capability matrix for this language. See EditCapabilities.

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pub fn all() -> &'static [Language]

Every language we ship support for. Useful for tests + introspection.

Trait Implementations§

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impl Clone for Language

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fn clone(&self) -> Language

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Language

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impl Debug for Language

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for Language

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impl Hash for Language

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Language

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fn eq(&self, other: &Language) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Language

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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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Returns the argument unchanged.

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