pub struct FieldPath {
pub fields: Vec<String>,
}Fields§
§fields: Vec<String>Trait Implementations§
impl Eq for FieldPath
Source§impl FieldPathExecution for FieldPath
impl FieldPathExecution for FieldPath
Source§impl MemorySize for FieldPath
impl MemorySize for FieldPath
fn memory_size(&self) -> usize
impl StructuralPartialEq for FieldPath
Source§impl Value for FieldPath
impl Value for FieldPath
fn write(&self, bytes: &mut Vec<u8>)
fn size(&self) -> usize
fn memory(input: &mut Reader<'_>) -> Result<usize, MessageError>
fn read(input: &mut Reader<'_>) -> Result<FieldPath, MessageError>
fn size_many(values: &[Self]) -> usize
fn write_many(values: &[Self], bytes: &mut Vec<u8>)
fn memory_many( input: &mut Reader<'_>, count: usize, ) -> Result<usize, MessageError>
fn read_many( input: &mut Reader<'_>, count: usize, ) -> Result<Vec<Self>, MessageError>
Auto Trait Implementations§
impl Freeze for FieldPath
impl RefUnwindSafe for FieldPath
impl Send for FieldPath
impl Sync for FieldPath
impl Unpin for FieldPath
impl UnsafeUnpin for FieldPath
impl UnwindSafe for FieldPath
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more