pub struct TransactionDefinitions<S, T> {
pub definitions: Vec<(Kind, DefinitionId, u32)>,
pub decode: fn(&DefinitionId, u32, &[u8]) -> Result<Option<T>, DecodeError>,
pub inverses: fn(&T, &S) -> Option<T>,
}Fields§
§definitions: Vec<(Kind, DefinitionId, u32)>§decode: fn(&DefinitionId, u32, &[u8]) -> Result<Option<T>, DecodeError>§inverses: fn(&T, &S) -> Option<T>Trait Implementations§
Source§impl<S, T> Clone for TransactionDefinitions<S, T>
impl<S, T> Clone for TransactionDefinitions<S, T>
Source§fn clone(&self) -> TransactionDefinitions<S, T>
fn clone(&self) -> TransactionDefinitions<S, T>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<A, S, T> Registration<A> for TransactionDefinitions<S, T>where
A: Application<State = S, Transaction = T>,
impl<A, S, T> Registration<A> for TransactionDefinitions<S, T>where
A: Application<State = S, Transaction = T>,
Auto Trait Implementations§
impl<S, T> Freeze for TransactionDefinitions<S, T>
impl<S, T> RefUnwindSafe for TransactionDefinitions<S, T>where
fn(&DefinitionId, u32, &[u8]) -> Result<Option<T>, DecodeError>: RefUnwindSafe,
fn(&T, &S) -> Option<T>: RefUnwindSafe,
impl<S, T> Send for TransactionDefinitions<S, T>
impl<S, T> Sync for TransactionDefinitions<S, T>
impl<S, T> Unpin for TransactionDefinitions<S, T>
impl<S, T> UnsafeUnpin for TransactionDefinitions<S, T>where
fn(&DefinitionId, u32, &[u8]) -> Result<Option<T>, DecodeError>: UnsafeUnpin,
fn(&T, &S) -> Option<T>: UnsafeUnpin,
impl<S, T> UnwindSafe for TransactionDefinitions<S, T>where
fn(&DefinitionId, u32, &[u8]) -> Result<Option<T>, DecodeError>: UnwindSafe,
fn(&T, &S) -> Option<T>: UnwindSafe,
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more