Struct SystemOverview

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pub struct SystemOverview {
    pub cpu: SimpleCPU,
    pub memory_gb: f64,
    pub gpu: Option<SimpleGPU>,
    pub storage: SimpleStorage,
    pub health: SystemHealth,
    pub environment: String,
    pub performance_score: u8,
}
Expand description

Simplified system overview with the most commonly needed information

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§cpu: SimpleCPU

CPU name and core count

§memory_gb: f64

Total system memory in GB

§gpu: Option<SimpleGPU>

GPU information (if available)

§storage: SimpleStorage

Storage summary

§health: SystemHealth

System health status

§environment: String

Environment type (native, container, VM, etc.)

§performance_score: u8

Overall performance score (0-100)

Implementations§

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impl SystemOverview

Simplified hardware query functions

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pub fn quick() -> Result<Self>

Get a quick system overview with the most important information

This is the fastest way to get a comprehensive system summary. Perfect for:

  • System diagnostics and health checks
  • Application compatibility verification
  • Performance baseline establishment
  • Environment detection (native/container/VM)
§Example
use hardware_query::SystemOverview;
 
let overview = SystemOverview::quick()?;
 
// Get formatted system summary
println!("{}", overview);
 
// Access specific components
println!("CPU: {} cores", overview.cpu.cores);
println!("Memory: {:.1} GB", overview.memory_gb);
 
if let Some(gpu) = &overview.gpu {
    println!("GPU: {} ({:.1} GB VRAM)", gpu.name, gpu.vram_gb);
}
 
// Check system health
println!("System Health: {:?}", overview.health.overall_status);
println!("Performance Score: {}/100", overview.performance_score);
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pub fn from_hardware_info(hw_info: HardwareInfo) -> Result<Self>

Create a system overview from detailed hardware information

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pub fn is_ai_ready(&self) -> bool

Check if the system is suitable for AI/ML workloads

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pub fn ai_score(&self) -> u8

Get AI/ML suitability score (0-100)

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pub fn get_recommendations(&self) -> Vec<String>

Get simple recommendations for improving system performance

Trait Implementations§

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impl Clone for SystemOverview

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fn clone(&self) -> SystemOverview

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SystemOverview

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SystemOverview

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SystemOverview

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,