#[repr(transparent)]pub struct AHardwareBufferUsageFlags(pub c_ulong);Expand description
Buffer usage flags, specifying how the buffer will be accessed.
Tuple Fields§
§0: c_ulongImplementations§
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_READ_NEVER: AHardwareBufferUsageFlags
pub const CPU_READ_NEVER: AHardwareBufferUsageFlags
The buffer will never be locked for direct CPU reads using the AHardwareBuffer_lock() function. Note that reading the buffer using OpenGL or Vulkan functions or memory mappings is still allowed.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_READ_RARELY: AHardwareBufferUsageFlags
pub const CPU_READ_RARELY: AHardwareBufferUsageFlags
The buffer will sometimes be locked for direct CPU reads using the AHardwareBuffer_lock() function. Note that reading the buffer using OpenGL or Vulkan functions or memory mappings does not require the presence of this flag.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_READ_OFTEN: AHardwareBufferUsageFlags
pub const CPU_READ_OFTEN: AHardwareBufferUsageFlags
The buffer will often be locked for direct CPU reads using the AHardwareBuffer_lock() function. Note that reading the buffer using OpenGL or Vulkan functions or memory mappings does not require the presence of this flag.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_READ_MASK: AHardwareBufferUsageFlags
pub const CPU_READ_MASK: AHardwareBufferUsageFlags
CPU read value mask.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_WRITE_NEVER: AHardwareBufferUsageFlags
pub const CPU_WRITE_NEVER: AHardwareBufferUsageFlags
The buffer will never be locked for direct CPU writes using the AHardwareBuffer_lock() function. Note that writing the buffer using OpenGL or Vulkan functions or memory mappings is still allowed.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_WRITE_RARELY: AHardwareBufferUsageFlags
pub const CPU_WRITE_RARELY: AHardwareBufferUsageFlags
The buffer will sometimes be locked for direct CPU writes using the AHardwareBuffer_lock() function. Note that writing the buffer using OpenGL or Vulkan functions or memory mappings does not require the presence of this flag.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_WRITE_OFTEN: AHardwareBufferUsageFlags
pub const CPU_WRITE_OFTEN: AHardwareBufferUsageFlags
The buffer will often be locked for direct CPU writes using the AHardwareBuffer_lock() function. Note that writing the buffer using OpenGL or Vulkan functions or memory mappings does not require the presence of this flag.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const CPU_WRITE_MASK: AHardwareBufferUsageFlags
pub const CPU_WRITE_MASK: AHardwareBufferUsageFlags
CPU write value mask.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_SAMPLED_IMAGE: AHardwareBufferUsageFlags
pub const GPU_SAMPLED_IMAGE: AHardwareBufferUsageFlags
The buffer will be read from by the GPU as a texture.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_FRAMEBUFFER: AHardwareBufferUsageFlags
pub const GPU_FRAMEBUFFER: AHardwareBufferUsageFlags
The buffer will be written to by the GPU as a framebuffer attachment.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_COLOR_OUTPUT: AHardwareBufferUsageFlags
pub const GPU_COLOR_OUTPUT: AHardwareBufferUsageFlags
The buffer will be written to by the GPU as a framebuffer attachment.
Note that the name of this flag is somewhat misleading: it does not imply that the buffer contains a color format. A buffer with depth or stencil format that will be used as a framebuffer attachment should also have this flag. Use the equivalent flag AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER to avoid this confusion.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const COMPOSER_OVERLAY: AHardwareBufferUsageFlags
pub const COMPOSER_OVERLAY: AHardwareBufferUsageFlags
The buffer will be used as a composer HAL overlay layer.
This flag is currently only needed when using ASurfaceTransaction_setBuffer to set a buffer. In all other cases, the framework adds this flag internally to buffers that could be presented in a composer overlay. ASurfaceTransaction_setBuffer is special because it uses buffers allocated directly through AHardwareBuffer_allocate instead of buffers allocated by the framework.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const PROTECTED_CONTENT: AHardwareBufferUsageFlags
pub const PROTECTED_CONTENT: AHardwareBufferUsageFlags
The buffer is protected from direct CPU access or being read by non-secure hardware, such as video encoders.
This flag is incompatible with CPU read and write flags. It is mainly used when handling DRM video. Refer to the EGL extension EGL_EXT_protected_content and GL extension GL_EXT_protected_textures for more information on how these buffers are expected to behave.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VIDEO_ENCODE: AHardwareBufferUsageFlags
pub const VIDEO_ENCODE: AHardwareBufferUsageFlags
The buffer will be read by a hardware video encoder.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const SENSOR_DIRECT_DATA: AHardwareBufferUsageFlags
pub const SENSOR_DIRECT_DATA: AHardwareBufferUsageFlags
The buffer will be used for direct writes from sensors. When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_DATA_BUFFER: AHardwareBufferUsageFlags
pub const GPU_DATA_BUFFER: AHardwareBufferUsageFlags
The buffer will be used as a shader storage or uniform buffer object. When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_CUBE_MAP: AHardwareBufferUsageFlags
pub const GPU_CUBE_MAP: AHardwareBufferUsageFlags
The buffer will be used as a cube map texture. When this flag is present, the buffer must have a layer count that is a multiple of 6. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const GPU_MIPMAP_COMPLETE: AHardwareBufferUsageFlags
pub const GPU_MIPMAP_COMPLETE: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_0: AHardwareBufferUsageFlags
pub const VENDOR_0: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_1: AHardwareBufferUsageFlags
pub const VENDOR_1: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_2: AHardwareBufferUsageFlags
pub const VENDOR_2: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_3: AHardwareBufferUsageFlags
pub const VENDOR_3: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_4: AHardwareBufferUsageFlags
pub const VENDOR_4: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_5: AHardwareBufferUsageFlags
pub const VENDOR_5: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_6: AHardwareBufferUsageFlags
pub const VENDOR_6: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_7: AHardwareBufferUsageFlags
pub const VENDOR_7: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_8: AHardwareBufferUsageFlags
pub const VENDOR_8: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_9: AHardwareBufferUsageFlags
pub const VENDOR_9: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_10: AHardwareBufferUsageFlags
pub const VENDOR_10: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_11: AHardwareBufferUsageFlags
pub const VENDOR_11: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_12: AHardwareBufferUsageFlags
pub const VENDOR_12: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_13: AHardwareBufferUsageFlags
pub const VENDOR_13: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_14: AHardwareBufferUsageFlags
pub const VENDOR_14: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_15: AHardwareBufferUsageFlags
pub const VENDOR_15: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_16: AHardwareBufferUsageFlags
pub const VENDOR_16: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_17: AHardwareBufferUsageFlags
pub const VENDOR_17: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_18: AHardwareBufferUsageFlags
pub const VENDOR_18: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Source§impl AHardwareBufferUsageFlags
impl AHardwareBufferUsageFlags
Sourcepub const VENDOR_19: AHardwareBufferUsageFlags
pub const VENDOR_19: AHardwareBufferUsageFlags
The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must be bound to OpenGL textures using the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
Trait Implementations§
Source§impl BitAnd for AHardwareBufferUsageFlags
impl BitAnd for AHardwareBufferUsageFlags
Source§impl BitAndAssign for AHardwareBufferUsageFlags
impl BitAndAssign for AHardwareBufferUsageFlags
Source§fn bitand_assign(&mut self, rhs: AHardwareBufferUsageFlags)
fn bitand_assign(&mut self, rhs: AHardwareBufferUsageFlags)
&= operation. Read moreSource§impl BitOr for AHardwareBufferUsageFlags
impl BitOr for AHardwareBufferUsageFlags
Source§impl BitOrAssign for AHardwareBufferUsageFlags
impl BitOrAssign for AHardwareBufferUsageFlags
Source§fn bitor_assign(&mut self, rhs: AHardwareBufferUsageFlags)
fn bitor_assign(&mut self, rhs: AHardwareBufferUsageFlags)
|= operation. Read moreSource§impl Clone for AHardwareBufferUsageFlags
impl Clone for AHardwareBufferUsageFlags
Source§fn clone(&self) -> AHardwareBufferUsageFlags
fn clone(&self) -> AHardwareBufferUsageFlags
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for AHardwareBufferUsageFlags
Source§impl Debug for AHardwareBufferUsageFlags
impl Debug for AHardwareBufferUsageFlags
impl Eq for AHardwareBufferUsageFlags
Source§impl Hash for AHardwareBufferUsageFlags
impl Hash for AHardwareBufferUsageFlags
Source§impl PartialEq for AHardwareBufferUsageFlags
impl PartialEq for AHardwareBufferUsageFlags
Source§fn eq(&self, other: &AHardwareBufferUsageFlags) -> bool
fn eq(&self, other: &AHardwareBufferUsageFlags) -> bool
self and other values to be equal, and is used by ==.