Struct FloatParameter

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pub struct FloatParameter(/* private fields */);
Expand description

Represents float parameters, including Color type.

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impl FloatParameter

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pub fn set(&self, index: i32, value: f32) -> Result<()>

Set parameter value at index.

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pub fn get(&self, index: i32) -> Result<f32>

Get parameter value at index.

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pub fn set_array(&self, values: impl AsRef<[f32]>) -> Result<()>

Set all parameter tuple values

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pub fn get_array(&self) -> Result<Vec<f32>>

Get all parameter tuple values

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impl Debug for FloatParameter

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl ParmBaseTrait for FloatParameter

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fn name(&self) -> Result<Cow<'_, str>>

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fn session(&self) -> &Session

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fn node(&self) -> NodeHandle

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fn size(&self) -> i32

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fn info(&self) -> &ParmInfo

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fn update(&mut self) -> Result<()>

Update the internal parameter metadata if Houdini parameter changed, for example children added to a multi-parm or the menu was updated.
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fn is_menu(&self) -> bool

If the parameter has choice menu.
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fn menu_items(&self) -> Result<Option<Vec<ParmChoiceInfo>>>

If parameter is a menu type, return a vec of menu items
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fn multiparm_children(&self) -> Result<Option<Vec<Parameter>>>

If the parameter is a multiparm, return its children parms. NOTE: THis is not a recommended way to traverse parameters in general, this is here for convenience only
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fn insert_multiparm_instance(&self, position: i32) -> Result<()>

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fn remove_multiparm_instance(&self, position: i32) -> Result<()>

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fn expression(&self, index: i32) -> Result<Option<String>>

Returns a parameter expression string
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fn has_expression(&self, index: i32) -> Result<bool>

Checks if parameter has an expression
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fn set_expression(&self, value: &str, index: i32) -> Result<()>

Set parameter expression
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fn remove_expression(&self, index: i32) -> Result<()>

Remove parameter expression
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fn revert_to_default(&self, index: Option<i32>) -> Result<()>

Revert parameter at index to its default value. If index is None - reset all instances.
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fn set_anim_curve(&self, index: i32, keys: &[KeyFrame]) -> Result<()>

Set keyframes on the parameter
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fn has_tag(&self, tag: &str) -> Result<bool>

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fn get_tag_name(&self, tag_index: i32) -> Result<String>

Get parameter tag name by index. The number of tags is stored in self.info().tag_count()
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fn get_tag_value(&self, tag_name: &str) -> Result<String>

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.