pub struct AssetInfo(_, pub DebugIgnore<Session>);
Expand description
Tuple Fields§
§1: DebugIgnore<Session>
Implementations§
Source§impl AssetInfo
impl AssetInfo
pub fn node_id(&self) -> NodeHandle
pub fn object_node_id(&self) -> NodeHandle
pub fn has_ever_cooked(&self) -> bool
pub fn have_objects_changed(&self) -> bool
pub fn have_materials_changed(&self) -> bool
pub fn object_count(&self) -> i32
pub fn handle_count(&self) -> i32
pub fn transform_input_count(&self) -> i32
pub fn geo_input_count(&self) -> i32
pub fn geo_output_count(&self) -> i32
pub fn name(&self) -> Result<String>
pub fn label(&self) -> Result<String>
pub fn file_path(&self) -> Result<String>
pub fn version(&self) -> Result<String>
pub fn full_op_name(&self) -> Result<String>
pub fn help_text(&self) -> Result<String>
pub fn help_url(&self) -> Result<String>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AssetInfo
impl !RefUnwindSafe for AssetInfo
impl Send for AssetInfo
impl Sync for AssetInfo
impl Unpin for AssetInfo
impl !UnwindSafe for AssetInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more