pub struct AssetInfo {
pub session: DebugIgnore<Session>,
/* private fields */
}
Expand description
Fields§
§session: DebugIgnore<Session>
Implementations§
source§impl AssetInfo
impl AssetInfo
pub fn node_id(&self) -> NodeHandle
pub fn object_node_id(&self) -> NodeHandle
pub fn has_ever_cooked(&self) -> bool
pub fn have_objects_changed(&self) -> bool
pub fn have_materials_changed(&self) -> bool
pub fn object_count(&self) -> i32
pub fn handle_count(&self) -> i32
pub fn transform_input_count(&self) -> i32
pub fn geo_input_count(&self) -> i32
pub fn geo_output_count(&self) -> i32
pub fn name(&self) -> Result<String>
pub fn label(&self) -> Result<String>
pub fn file_path(&self) -> Result<String>
pub fn version(&self) -> Result<String>
pub fn full_op_name(&self) -> Result<String>
pub fn help_text(&self) -> Result<String>
pub fn help_url(&self) -> Result<String>
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for AssetInfo
impl Send for AssetInfo
impl Sync for AssetInfo
impl Unpin for AssetInfo
impl !UnwindSafe for AssetInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more