pub enum Materials {
Single(Material),
Multiple(Vec<Material>),
}
Expand description
Face materials
Variants§
Single(Material)
Material was assigned at object level or all faces on geometry share the same material
Multiple(Vec<Material>)
Materials assigned per-face
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Materials
impl Send for Materials
impl Sync for Materials
impl Unpin for Materials
impl !UnwindSafe for Materials
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more