pub struct SessionOptionsBuilder { /* private fields */ }
Expand description

A build for SessionOptions.

Implementations§

A list of Houdini environment file the Engine will load environment from.

Set the server environment variables. See also Session::set_server_var. The difference is this method writes out a temp file with the variables and implicitly pass it to the engine (as if Self::houdini_env_files was used.

Add search paths for the Engine to find HDAs.

Add search paths for the Engine to find DSO plugins.

Add search paths for the Engine to find image plugins.

Add search paths for the Engine to find audio files.

Do not error when connecting to a server process which has a session already initialized.

Pass session CookOptions

Makes the server operate in threaded mode. See the official docs for more info.

Cleanup the server session when the last connection drops.

Consume the builder and return the result.

Trait Implementations§

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.