Struct hapi_rs::asset::AssetLibrary

source ·
pub struct AssetLibrary {
    pub file: Option<PathBuf>,
    /* private fields */
}
Expand description

A handle to a loaded HDA file

Fields§

§file: Option<PathBuf>

Implementations§

Load an asset from file

Load asset library from memory

Get number of assets defined in the current library

Get asset names this library contains

Returns the name of first asset in the library

Create a node for an asset. This function is a convenient form of Session::create_node in a way that it makes sure that a correct parent network node is also created for assets other than Object level such as Cop, Top, etc.

Try to create the first found asset in the library. This is a convenience function for:

use hapi_rs::session::{new_in_process};
let session = new_in_process(None).unwrap();
let lib = session.load_asset_file("otls/hapi_geo.hda").unwrap();
let names = lib.get_asset_names().unwrap();
session.create_node(&names[0]).unwrap();

Except that it also handles non Object level assets, e.g. Cop network HDA.

Returns a struct holding the asset parameter information and values

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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The type returned in the event of a conversion error.
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The type returned in the event of a conversion error.
Performs the conversion.