Expand description
Face materials
Variants
Single(Material)
Material was assigned at object level or all faces on geometry share the same material
Multiple(Vec<Material>)
Materials assigned per-face
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Materials
impl Send for Materials
impl Sync for Materials
impl Unpin for Materials
impl !UnwindSafe for Materials
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more