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pub enum Materials {
    Single(Material),
    Multiple(Vec<Material>),
}
Expand description

Face materials

Variants

Single(Material)

Material was assigned at object level or all faces on geometry share the same material

Multiple(Vec<Material>)

Materials assigned per-face

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.