#[repr(C)]pub struct ReporterReward {
pub reporter: Pubkey,
pub network: Pubkey,
pub bump: u8,
pub address_tracer_counter: u64,
pub address_confirmation_counter: u64,
pub asset_tracer_counter: u64,
pub asset_confirmation_counter: u64,
}Fields§
§reporter: PubkeyReporter account to keep reward counter for
network: PubkeyNetwork that has the reward associated with
bump: u8Seed bump for PDA
address_tracer_counter: u64Number of unclaimed address report rewards
address_confirmation_counter: u64Number of unclaimed address confirmation rewards
asset_tracer_counter: u64Number of unclaimed asset report rewards
asset_confirmation_counter: u64Number of unclaimed asset confirmation rewards
Trait Implementations§
Source§impl AccountDeserialize for ReporterReward
impl AccountDeserialize for ReporterReward
Source§fn try_deserialize(buf: &mut &[u8]) -> Result<Self>
fn try_deserialize(buf: &mut &[u8]) -> Result<Self>
Deserializes previously initialized account data. Should fail for all
uninitialized accounts, where the bytes are zeroed. Implementations
should be unique to a particular account type so that one can never
successfully deserialize the data of one account type into another.
For example, if the SPL token program were to implement this trait,
it should be impossible to deserialize a
Mint account into a token
Account.Source§fn try_deserialize_unchecked(buf: &mut &[u8]) -> Result<Self>
fn try_deserialize_unchecked(buf: &mut &[u8]) -> Result<Self>
Deserializes account data without checking the account discriminator.
This should only be used on account initialization, when the bytes of
the account are zeroed.
Source§impl Clone for ReporterReward
impl Clone for ReporterReward
Source§fn clone(&self) -> ReporterReward
fn clone(&self) -> ReporterReward
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReporterReward
impl Debug for ReporterReward
Source§impl Default for ReporterReward
impl Default for ReporterReward
Source§fn default() -> ReporterReward
fn default() -> ReporterReward
Returns the “default value” for a type. Read more
Source§impl Discriminator for ReporterReward
impl Discriminator for ReporterReward
const DISCRIMINATOR: [u8; 8]
fn discriminator() -> [u8; 8]
impl Copy for ReporterReward
impl Pod for ReporterReward
impl ZeroCopy for ReporterReward
Auto Trait Implementations§
impl Freeze for ReporterReward
impl RefUnwindSafe for ReporterReward
impl Send for ReporterReward
impl Sync for ReporterReward
impl Unpin for ReporterReward
impl UnwindSafe for ReporterReward
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more