pub struct SpawnTreeNode {
pub id: Uuid,
pub queue_name: String,
pub status: String,
pub priority: String,
pub created_at: DateTime<Utc>,
pub has_spawn_config: bool,
pub children: Vec<SpawnTreeNode>,
pub parent_id: Option<Uuid>,
pub depth: u32,
pub spawn_operation_id: Option<String>,
}Expand description
Job information for spawn tree nodes
Fields§
§id: Uuid§queue_name: String§status: String§priority: String§created_at: DateTime<Utc>§has_spawn_config: bool§children: Vec<SpawnTreeNode>§parent_id: Option<Uuid>§depth: u32§spawn_operation_id: Option<String>Trait Implementations§
Source§impl Debug for SpawnTreeNode
impl Debug for SpawnTreeNode
Auto Trait Implementations§
impl Freeze for SpawnTreeNode
impl RefUnwindSafe for SpawnTreeNode
impl Send for SpawnTreeNode
impl Sync for SpawnTreeNode
impl Unpin for SpawnTreeNode
impl UnwindSafe for SpawnTreeNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more