pub struct PrefabBundle { /* private fields */ }
Implementations§
Source§impl PrefabBundle
impl PrefabBundle
Trait Implementations§
Source§impl Bundle for PrefabBundle
impl Bundle for PrefabBundle
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
impl DynamicBundle for PrefabBundle
Auto Trait Implementations§
impl Freeze for PrefabBundle
impl !RefUnwindSafe for PrefabBundle
impl Send for PrefabBundle
impl Sync for PrefabBundle
impl Unpin for PrefabBundle
impl !UnwindSafe for PrefabBundle
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T
ShaderType
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T: ?Sized,
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Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
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