pub struct SceneReferencesSetOptions {
pub confirm: Option<Vec<i32>>,
pub dismiss: Option<Vec<i32>>,
pub clear: Option<Vec<i32>>,
}Expand description
The optional inputs of set; leave any out with ..Default::default().
Fields§
§confirm: Option<Vec<i32>>§dismiss: Option<Vec<i32>>§clear: Option<Vec<i32>>Trait Implementations§
Source§impl Clone for SceneReferencesSetOptions
impl Clone for SceneReferencesSetOptions
Source§impl Debug for SceneReferencesSetOptions
impl Debug for SceneReferencesSetOptions
Source§impl Default for SceneReferencesSetOptions
impl Default for SceneReferencesSetOptions
impl StructuralPartialEq for SceneReferencesSetOptions
Auto Trait Implementations§
impl Forget for SceneReferencesSetOptions
impl Freeze for SceneReferencesSetOptions
impl Move for SceneReferencesSetOptions
impl RefUnwindSafe for SceneReferencesSetOptions
impl Send for SceneReferencesSetOptions
impl Sync for SceneReferencesSetOptions
impl Unpin for SceneReferencesSetOptions
impl UnsafeUnpin for SceneReferencesSetOptions
impl UnwindSafe for SceneReferencesSetOptions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more