pub struct SceneMetaWriteOptions {
pub outline: Option<String>,
pub notes: Option<String>,
pub tags: Option<Vec<String>>,
}Expand description
The optional inputs of [write]; leave any out with ..Default::default().
Fields§
§outline: Option<String>§notes: Option<String>Trait Implementations§
Source§impl Clone for SceneMetaWriteOptions
impl Clone for SceneMetaWriteOptions
Source§impl Debug for SceneMetaWriteOptions
impl Debug for SceneMetaWriteOptions
Source§impl Default for SceneMetaWriteOptions
impl Default for SceneMetaWriteOptions
Source§impl PartialEq for SceneMetaWriteOptions
impl PartialEq for SceneMetaWriteOptions
Source§impl Serialize for SceneMetaWriteOptions
impl Serialize for SceneMetaWriteOptions
impl StructuralPartialEq for SceneMetaWriteOptions
Auto Trait Implementations§
impl Forget for SceneMetaWriteOptions
impl Freeze for SceneMetaWriteOptions
impl Move for SceneMetaWriteOptions
impl RefUnwindSafe for SceneMetaWriteOptions
impl Send for SceneMetaWriteOptions
impl Sync for SceneMetaWriteOptions
impl Unpin for SceneMetaWriteOptions
impl UnsafeUnpin for SceneMetaWriteOptions
impl UnwindSafe for SceneMetaWriteOptions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more