pub struct SceneWriteResult {
pub draft_id: Option<i32>,
pub previous_draft_id: Option<i32>,
pub word_count: i32,
}Fields§
§draft_id: Option<i32>The new draft, in draft mode.
previous_draft_id: Option<i32>In live mode, the draft holding the text it replaced; null when the text was unchanged.
word_count: i32Trait Implementations§
Source§impl Clone for SceneWriteResult
impl Clone for SceneWriteResult
Source§impl Debug for SceneWriteResult
impl Debug for SceneWriteResult
Source§impl Default for SceneWriteResult
impl Default for SceneWriteResult
Source§impl<'de> Deserialize<'de> for SceneWriteResultwhere
SceneWriteResult: Default,
impl<'de> Deserialize<'de> for SceneWriteResultwhere
SceneWriteResult: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SceneWriteResult
impl PartialEq for SceneWriteResult
Source§impl Serialize for SceneWriteResult
impl Serialize for SceneWriteResult
impl StructuralPartialEq for SceneWriteResult
Auto Trait Implementations§
impl Freeze for SceneWriteResult
impl RefUnwindSafe for SceneWriteResult
impl Send for SceneWriteResult
impl Sync for SceneWriteResult
impl Unpin for SceneWriteResult
impl UnsafeUnpin for SceneWriteResult
impl UnwindSafe for SceneWriteResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more