pub struct SceneText {
pub id: i32,
pub name: String,
pub archived: bool,
pub markdown: String,
pub word_count: i32,
pub meta: SceneMeta,
}Fields§
§id: i32§name: String§archived: bool§markdown: String§word_count: i32§meta: SceneMetaTrait Implementations§
Source§impl<'de> Deserialize<'de> for SceneText
impl<'de> Deserialize<'de> for SceneText
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for SceneText
Auto Trait Implementations§
impl Freeze for SceneText
impl RefUnwindSafe for SceneText
impl Send for SceneText
impl Sync for SceneText
impl Unpin for SceneText
impl UnsafeUnpin for SceneText
impl UnwindSafe for SceneText
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more