#[repr(C)]pub struct VisualizationVertex {
pub position: [f32; 3],
pub tex_coords: [f32; 2],
}Expand description
Vertex data for visualization quads
Fields§
§position: [f32; 3]§tex_coords: [f32; 2]Implementations§
Source§impl VisualizationVertex
impl VisualizationVertex
pub fn desc<'a>() -> VertexBufferLayout<'a>
Trait Implementations§
Source§impl Clone for VisualizationVertex
impl Clone for VisualizationVertex
Source§fn clone(&self) -> VisualizationVertex
fn clone(&self) -> VisualizationVertex
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VisualizationVertex
Source§impl Debug for VisualizationVertex
impl Debug for VisualizationVertex
impl Pod for VisualizationVertex
Auto Trait Implementations§
impl Freeze for VisualizationVertex
impl RefUnwindSafe for VisualizationVertex
impl Send for VisualizationVertex
impl Sync for VisualizationVertex
impl Unpin for VisualizationVertex
impl UnsafeUnpin for VisualizationVertex
impl UnwindSafe for VisualizationVertex
Blanket Implementations§
impl<T> AnyBitPattern for Twhere
T: Pod,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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generate &mut Any’s vtable from &mut Trait’s.