pub trait CollisionResolver: Send + Sync {
// Required method
fn resolve_collisions(&self, layout: &mut Vec<LayoutItem>, moved_id: &str);
}Expand description
Resolves overlaps after the focused item has been placed.
pub trait CollisionResolver: Send + Sync {
// Required method
fn resolve_collisions(&self, layout: &mut Vec<LayoutItem>, moved_id: &str);
}Resolves overlaps after the focused item has been placed.