Struct ConnectionId

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pub struct ConnectionId { /* private fields */ }
Expand description

This class holds the address and the user ticket. The client connections to servers are uniquely identified by <remoteAddress, protocol, ticket>

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impl ConnectionId

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pub fn get_address(&self) -> &SocketAddr

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pub fn get_ticket(&self) -> &UserGroupInformation

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pub fn get_rpc_timeout(&self) -> i32

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pub fn get_max_idle_time(&self) -> i32

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pub fn get_max_retries_on_sasl(&self) -> i32

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pub fn get_max_retries_on_socket_timeouts(&self) -> i32

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pub fn get_tcp_no_delay(&self) -> bool

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pub fn get_tcp_low_latency(&self) -> bool

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pub fn get_do_ping(&self) -> bool

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pub fn get_ping_interval(&self) -> i32

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pub fn get_retry_policy(&self) -> Option<Rc<dyn RetryPolicy>>

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pub fn get_connection_id( addr: &SocketAddr, ticket: &UserGroupInformation, rpc_timeout: i32, connection_retry_policy: Option<Rc<dyn RetryPolicy>>, conf: &Configuration, ) -> Result<Self>

Returns a ConnectionId object.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.