pub struct VehicleState {
pub x: f32,
pub dx: f32,
pub y: f32,
pub dy: f32,
pub z: f32,
pub dz: f32,
pub phi: f32,
pub dphi: f32,
pub theta: f32,
pub dtheta: f32,
pub psi: f32,
pub dpsi: f32,
}
Fields§
§x: f32
§dx: f32
§y: f32
§dy: f32
§z: f32
§dz: f32
§phi: f32
§dphi: f32
§theta: f32
§dtheta: f32
§psi: f32
§dpsi: f32
Trait Implementations§
Source§impl Clone for VehicleState
impl Clone for VehicleState
Source§fn clone(&self) -> VehicleState
fn clone(&self) -> VehicleState
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VehicleState
Auto Trait Implementations§
impl Freeze for VehicleState
impl RefUnwindSafe for VehicleState
impl Send for VehicleState
impl Sync for VehicleState
impl Unpin for VehicleState
impl UnwindSafe for VehicleState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more