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StateManager

Struct StateManager 

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pub struct StateManager { /* private fields */ }
Expand description

State manager for persisting function state

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impl StateManager

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pub fn new(function_name: impl Into<String>) -> Self

Create new state manager

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pub fn load(data: &[u8]) -> Result<Self>

Load state from bytes

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pub fn state(&self) -> &FunctionState

Get current state

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pub fn state_mut(&mut self) -> &mut FunctionState

Get mutable state

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pub fn save(&mut self) -> Result<Vec<u8>>

Save state to bytes

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pub fn should_auto_save(&self) -> bool

Check if should auto-save

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pub fn set_auto_save_interval(&mut self, seconds: u64)

Set auto-save interval

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pub fn update_model(&mut self, model_state: ModelState)

Update model state

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pub fn update_cache(&mut self, cache_state: CacheState)

Update cache state

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pub fn record_request(&mut self, success: bool, latency_ms: Option<f64>)

Record request

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impl Debug for StateManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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Calls U::from(self).

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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