pub struct Shader { /* private fields */ }
Expand description
Shader object that abstract openGl type
Implementations§
Source§impl Shader
impl Shader
Sourcepub fn new(vert: &str, frag: &str) -> Result<Shader, Error>
pub fn new(vert: &str, frag: &str) -> Result<Shader, Error>
Create a new Shader from a filename of vertex and frag
pub fn uniform_f4(&mut self, name: &str, value: Vector4<f32>)
pub fn uniform_f3(&mut self, name: &str, value: Vector3<f32>)
pub fn uniform_f2(&mut self, name: &str, value: Vector2<f32>)
pub fn uniform_f(&mut self, name: &str, value: f32)
pub fn uniform_bool(&mut self, name: &str, value: bool)
pub fn uniform_int(&mut self, name: &str, value: i32)
pub fn uniform_int2(&mut self, name: &str, value: Vector2<i32>)
pub fn uniform_int3(&mut self, name: &str, value: Vector3<i32>)
pub fn uniform_int4(&mut self, name: &str, value: Vector4<i32>)
pub fn uniform_mat4f(&self, name: &str, value: &Matrix4<f32>)
pub fn uniform_mat3f(&mut self, name: &str, value: Matrix3<f32>)
pub fn uniform_mat2f(&mut self, name: &str, value: Matrix2<f32>)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shader
impl RefUnwindSafe for Shader
impl Send for Shader
impl Sync for Shader
impl Unpin for Shader
impl UnwindSafe for Shader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> SetParameter for T
impl<T> SetParameter for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.