pub struct WebSocketServer { /* private fields */ }Expand description
WebSocket server for accepting incoming peer connections
Runs a WebSocket server that listens for peer connections. Used when Gun is running in “super peer” (relay) mode to help other peers with NAT traversal.
§Example
use gun::websocket::WebSocketServer;
use gun::core::GunCore;
use gun::dam::Mesh;
use std::sync::Arc;
let core = Arc::new(GunCore::new());
let mesh = Arc::new(Mesh::new(core.clone(), /* ... */));
let server = WebSocketServer::new(core, mesh, 8080);
server.start().await?;Implementations§
Auto Trait Implementations§
impl Freeze for WebSocketServer
impl !RefUnwindSafe for WebSocketServer
impl Send for WebSocketServer
impl Sync for WebSocketServer
impl Unpin for WebSocketServer
impl !UnwindSafe for WebSocketServer
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