MemoryStorage

Struct MemoryStorage 

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pub struct MemoryStorage { /* private fields */ }
Expand description

In-memory storage backend (no persistence)

Stores data in a HashMap in memory. Data is lost when the instance is dropped. This is useful for:

  • Testing
  • Temporary data
  • Performance-critical scenarios where persistence isn’t needed

§Thread Safety

MemoryStorage is thread-safe and can be shared across threads using Arc<MemoryStorage>.

§Example

use gun::storage::{Storage, MemoryStorage};
use gun::state::Node;
use std::sync::Arc;

let storage = Arc::new(MemoryStorage::new());
let node = Node::with_soul("user_123".to_string());
storage.put("user_123", &node).await?;

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impl MemoryStorage

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pub fn new() -> Self

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impl Default for MemoryStorage

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Storage for MemoryStorage

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fn get<'life0, 'life1, 'async_trait>( &'life0 self, soul: &'life1 str, ) -> Pin<Box<dyn Future<Output = GunResult<Option<Node>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Retrieve a node by its soul (unique identifier) Read more
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fn put<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, soul: &'life1 str, node: &'life2 Node, ) -> Pin<Box<dyn Future<Output = GunResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Store a node by its soul (unique identifier) Read more
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fn has<'life0, 'life1, 'async_trait>( &'life0 self, soul: &'life1 str, ) -> Pin<Box<dyn Future<Output = GunResult<bool>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Check if a node exists in storage Read more

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