pub struct TextInput { /* private fields */ }Expand description
A single-line text field. Create with cx.new(|cx| TextInput::new(cx)).
Implementations§
Source§impl TextInput
impl TextInput
pub fn new(cx: &mut Context<'_, Self>) -> Self
pub fn value(self, value: &str) -> Self
pub fn placeholder(self, placeholder: impl Into<SharedString>) -> Self
pub fn label(self, label: impl Into<SharedString>) -> Self
pub fn description(self, description: impl Into<SharedString>) -> Self
pub fn error(self, error: impl Into<SharedString>) -> Self
pub fn size(self, size: Size) -> Self
pub fn radius(self, radius: Size) -> Self
pub fn disabled(self, disabled: bool) -> Self
pub fn password(self, password: bool) -> Self
Sourcepub fn focus_handle(&self) -> FocusHandle
pub fn focus_handle(&self) -> FocusHandle
The field’s focus handle, so a host can focus it on open.
Sourcepub fn set_text(&mut self, value: &str, cx: &mut Context<'_, Self>)
pub fn set_text(&mut self, value: &str, cx: &mut Context<'_, Self>)
Replace the text programmatically.
Sourcepub fn bind(entity: &Entity<TextInput>, signal: &Signal<String>, cx: &mut App)
pub fn bind(entity: &Entity<TextInput>, signal: &Signal<String>, cx: &mut App)
Two-way bind this input’s text to a Signal<String>. The signal is
the source of truth: the field adopts its value now, edits write back
through Signal::set_if_changed, and signal writes replace the text.
Equality guards on both directions prevent update loops.
Trait Implementations§
impl EventEmitter<TextInputEvent> for TextInput
Auto Trait Implementations§
impl !RefUnwindSafe for TextInput
impl !UnwindSafe for TextInput
impl Freeze for TextInput
impl Send for TextInput
impl Sync for TextInput
impl Unpin for TextInput
impl UnsafeUnpin for TextInput
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