pub struct Panel { /* private fields */ }Expand description
A titled surface with header/footer chrome. Reads like Card
but framed: a header (chevron + icon + title/description on the left,
actions on the right), the body, and an optional footer. The header gets a
bottom divider whenever the body is visible.
Collapsing is controlled, like Modal: the parent owns the flag, passes it
through collapsed, and flips it in
on_toggle (wired to the header chevron).
Implementations§
Source§impl Panel
impl Panel
pub fn new() -> Self
Sourcepub fn id(self, id: impl Into<ElementId>) -> Self
pub fn id(self, id: impl Into<ElementId>) -> Self
Scope the panel’s internal element ids (the collapse chevron). Set one when several collapsible panels are siblings.
Sourcepub fn title(self, title: impl Into<SharedString>) -> Self
pub fn title(self, title: impl Into<SharedString>) -> Self
The header title.
Sourcepub fn description(self, description: impl Into<SharedString>) -> Self
pub fn description(self, description: impl Into<SharedString>) -> Self
Dimmed secondary line under the title.
Sourcepub fn icon(self, icon: impl IntoElement) -> Self
pub fn icon(self, icon: impl IntoElement) -> Self
Leading header content (e.g. a ThemeIcon), shown before the title.
Sourcepub fn action(self, action: impl IntoElement) -> Self
pub fn action(self, action: impl IntoElement) -> Self
Append one trailing header action (e.g. an ActionIcon).
Sourcepub fn actions(self, actions: Vec<AnyElement>) -> Self
pub fn actions(self, actions: Vec<AnyElement>) -> Self
Replace the trailing header actions.
Footer content, rendered under the body behind a top divider.
pub fn padding(self, padding: Size) -> Self
pub fn radius(self, radius: Size) -> Self
pub fn with_border(self, with_border: bool) -> Self
pub fn shadow(self, shadow: Size) -> Self
Sourcepub fn collapsible(self) -> Self
pub fn collapsible(self) -> Self
Trait Implementations§
Source§impl IntoElement for Panel
impl IntoElement for Panel
Source§type Element = Component<Panel>
type Element = Component<Panel>
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
AnyElement.Source§impl ParentElement for Panel
impl ParentElement for Panel
Source§fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>)
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>)
Source§fn child(self, child: impl IntoElement) -> Selfwhere
Self: Sized,
fn child(self, child: impl IntoElement) -> Selfwhere
Self: Sized,
Source§fn children(self, children: impl IntoIterator<Item = impl IntoElement>) -> Selfwhere
Self: Sized,
fn children(self, children: impl IntoIterator<Item = impl IntoElement>) -> Selfwhere
Self: Sized,
Source§impl RenderOnce for Panel
impl RenderOnce for Panel
Source§fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement
Render::render() method
which takes a mutable reference.Auto Trait Implementations§
impl !RefUnwindSafe for Panel
impl !Send for Panel
impl !Sync for Panel
impl !UnwindSafe for Panel
impl Freeze for Panel
impl Unpin for Panel
impl UnsafeUnpin for Panel
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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T: IntoElement,
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Self: Sized,
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self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
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Self: Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
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self into a Left variant of Either<Self, Self>
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