Struct gtk4::SpinButton
source · pub struct SpinButton { /* private fields */ }
Implementations§
source§impl SpinButton
impl SpinButton
pub fn new( adjustment: Option<&impl IsA<Adjustment>>, climb_rate: f64, digits: u32 ) -> SpinButton
pub fn with_range(min: f64, max: f64, step: f64) -> SpinButton
sourcepub fn builder() -> SpinButtonBuilder
pub fn builder() -> SpinButtonBuilder
Creates a new builder-pattern struct instance to construct SpinButton
objects.
This method returns an instance of SpinButtonBuilder
which can be used to create SpinButton
objects.
pub fn configure( &self, adjustment: Option<&impl IsA<Adjustment>>, climb_rate: f64, digits: u32 )
pub fn activates_default(&self) -> bool
Available on crate feature
v4_14
only.pub fn adjustment(&self) -> Adjustment
pub fn climb_rate(&self) -> f64
pub fn digits(&self) -> u32
pub fn increments(&self) -> (f64, f64)
pub fn is_numeric(&self) -> bool
pub fn range(&self) -> (f64, f64)
pub fn snaps_to_ticks(&self) -> bool
pub fn update_policy(&self) -> SpinButtonUpdatePolicy
pub fn value(&self) -> f64
pub fn value_as_int(&self) -> i32
pub fn wraps(&self) -> bool
pub fn set_activates_default(&self, activates_default: bool)
Available on crate feature
v4_14
only.pub fn set_adjustment(&self, adjustment: &impl IsA<Adjustment>)
pub fn set_climb_rate(&self, climb_rate: f64)
pub fn set_digits(&self, digits: u32)
pub fn set_increments(&self, step: f64, page: f64)
pub fn set_numeric(&self, numeric: bool)
pub fn set_range(&self, min: f64, max: f64)
pub fn set_snap_to_ticks(&self, snap_to_ticks: bool)
pub fn set_update_policy(&self, policy: SpinButtonUpdatePolicy)
pub fn set_value(&self, value: f64)
pub fn set_wrap(&self, wrap: bool)
pub fn spin(&self, direction: SpinType, increment: f64)
pub fn update(&self)
pub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Available on crate feature
v4_14
only.pub fn emit_activate(&self)
Available on crate feature
v4_14
only.pub fn connect_change_value<F: Fn(&Self, ScrollType) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn emit_change_value(&self, scroll: ScrollType)
pub fn connect_output<F: Fn(&Self) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_value_changed<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_wrapped<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_activates_default_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Available on crate feature
v4_14
only.pub fn connect_adjustment_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_climb_rate_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_digits_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_numeric_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_snap_to_ticks_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_update_policy_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_wrap_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl SpinButton
impl SpinButton
pub fn connect_input<F>(&self, f: F) -> SignalHandlerId
Trait Implementations§
source§impl Clone for SpinButton
impl Clone for SpinButton
source§impl Debug for SpinButton
impl Debug for SpinButton
source§impl Default for SpinButton
impl Default for SpinButton
source§impl HasParamSpec for SpinButton
impl HasParamSpec for SpinButton
type ParamSpec = ParamSpecObject
§type SetValue = SpinButton
type SetValue = SpinButton
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, SpinButton>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for SpinButton
impl Hash for SpinButton
source§impl Ord for SpinButton
impl Ord for SpinButton
source§impl ParentClassIs for SpinButton
impl ParentClassIs for SpinButton
source§impl<OT: ObjectType> PartialEq<OT> for SpinButton
impl<OT: ObjectType> PartialEq<OT> for SpinButton
source§impl<OT: ObjectType> PartialOrd<OT> for SpinButton
impl<OT: ObjectType> PartialOrd<OT> for SpinButton
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SpinButton
impl StaticType for SpinButton
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for SpinButton
impl IsA<Accessible> for SpinButton
impl IsA<AccessibleRange> for SpinButton
impl IsA<Buildable> for SpinButton
impl IsA<CellEditable> for SpinButton
impl IsA<ConstraintTarget> for SpinButton
impl IsA<Editable> for SpinButton
impl IsA<Orientable> for SpinButton
impl IsA<Widget> for SpinButton
Auto Trait Implementations§
impl RefUnwindSafe for SpinButton
impl !Send for SpinButton
impl !Sync for SpinButton
impl Unpin for SpinButton
impl UnwindSafe for SpinButton
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<O> OrientableExt for Owhere
O: IsA<Orientable>,
impl<O> OrientableExt for Owhere
O: IsA<Orientable>,
fn orientation(&self) -> Orientation
fn set_orientation(&self, orientation: Orientation)
fn connect_orientation_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere
T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for O
impl<O> WidgetExt for O
fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn activate(&self) -> bool
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
fn activate_default(&self)
fn add_controller(&self, controller: impl IsA<EventController>)
fn add_css_class(&self, css_class: &str)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform> )
fn child_focus(&self, direction: DirectionType) -> bool
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn contains(&self, x: f64, y: f64) -> bool
fn create_pango_context(&self) -> Context
fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
👎Deprecated: Since 4.12
source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
👎Deprecated: Since 4.12
source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
👎Deprecated: Since 4.12
source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
👎Deprecated: Since 4.12
fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn can_focus(&self) -> bool
fn can_target(&self) -> bool
fn is_child_visible(&self) -> bool
fn clipboard(&self) -> Clipboard
fn css_classes(&self) -> Vec<GString>
fn css_name(&self) -> GString
fn cursor(&self) -> Option<Cursor>
fn direction(&self) -> TextDirection
fn display(&self) -> Display
fn first_child(&self) -> Option<Widget>
fn focus_child(&self) -> Option<Widget>
fn gets_focus_on_click(&self) -> bool
fn is_focusable(&self) -> bool
fn font_map(&self) -> Option<FontMap>
fn font_options(&self) -> Option<FontOptions>
fn frame_clock(&self) -> Option<FrameClock>
fn halign(&self) -> Align
fn has_tooltip(&self) -> bool
fn height(&self) -> i32
fn hexpands(&self) -> bool
fn is_hexpand_set(&self) -> bool
fn last_child(&self) -> Option<Widget>
fn layout_manager(&self) -> Option<LayoutManager>
fn is_mapped(&self) -> bool
fn margin_bottom(&self) -> i32
fn margin_end(&self) -> i32
fn margin_start(&self) -> i32
fn margin_top(&self) -> i32
fn widget_name(&self) -> GString
fn native(&self) -> Option<Native>
fn next_sibling(&self) -> Option<Widget>
fn opacity(&self) -> f64
fn overflow(&self) -> Overflow
fn pango_context(&self) -> Context
fn parent(&self) -> Option<Widget>
fn preferred_size(&self) -> (Requisition, Requisition)
fn prev_sibling(&self) -> Option<Widget>
fn primary_clipboard(&self) -> Clipboard
fn is_realized(&self) -> bool
fn receives_default(&self) -> bool
fn request_mode(&self) -> SizeRequestMode
fn root(&self) -> Option<Root>
fn scale_factor(&self) -> i32
fn get_sensitive(&self) -> bool
fn settings(&self) -> Settings
fn size(&self, orientation: Orientation) -> i32
fn size_request(&self) -> (i32, i32)
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
👎Deprecated: Since 4.10
fn tooltip_markup(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
fn valign(&self) -> Align
fn vexpands(&self) -> bool
fn is_vexpand_set(&self) -> bool
fn get_visible(&self) -> bool
fn width(&self) -> i32
fn grab_focus(&self) -> bool
fn has_css_class(&self, css_class: &str) -> bool
fn has_default(&self) -> bool
fn has_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
fn in_destruction(&self) -> bool
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_drawable(&self) -> bool
fn is_focus(&self) -> bool
fn is_sensitive(&self) -> bool
fn is_visible(&self) -> bool
fn list_mnemonic_labels(&self) -> Vec<Widget>
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn observe_children(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn queue_allocate(&self)
fn queue_draw(&self)
fn queue_resize(&self)
fn realize(&self)
fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_css_class(&self, css_class: &str)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn set_can_focus(&self, can_focus: bool)
fn set_can_target(&self, can_target: bool)
fn set_child_visible(&self, child_visible: bool)
fn set_css_classes(&self, classes: &[&str])
fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor_from_name(&self, name: Option<&str>)
fn set_direction(&self, dir: TextDirection)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focusable(&self, focusable: bool)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_options(&self, options: Option<&FontOptions>)
fn set_halign(&self, align: Align)
fn set_has_tooltip(&self, has_tooltip: bool)
fn set_hexpand(&self, expand: bool)
fn set_hexpand_set(&self, set: bool)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_margin_bottom(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
fn set_widget_name(&self, name: &str)
fn set_opacity(&self, opacity: f64)
fn set_overflow(&self, overflow: Overflow)
fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_receives_default(&self, receives_default: bool)
fn set_sensitive(&self, sensitive: bool)
fn set_size_request(&self, width: i32, height: i32)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
fn set_valign(&self, align: Align)
fn set_vexpand(&self, expand: bool)
fn set_vexpand_set(&self, set: bool)
fn set_visible(&self, visible: bool)
fn should_layout(&self) -> bool
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
👎Deprecated: Since 4.12