pub struct PopoverMenuBuilder { /* private fields */ }Expand description
A builder-pattern type to construct PopoverMenu objects.
Implementations§
Source§impl PopoverMenuBuilder
impl PopoverMenuBuilder
pub fn flags(self, flags: PopoverMenuFlags) -> Self
Available on crate feature
v4_14 only.pub fn autohide(self, autohide: bool) -> Self
pub fn cascade_popdown(self, cascade_popdown: bool) -> Self
pub fn child(self, child: &impl IsA<Widget>) -> Self
pub fn default_widget(self, default_widget: &impl IsA<Widget>) -> Self
pub fn has_arrow(self, has_arrow: bool) -> Self
pub fn mnemonics_visible(self, mnemonics_visible: bool) -> Self
pub fn pointing_to(self, pointing_to: &Rectangle) -> Self
pub fn position(self, position: PositionType) -> Self
pub fn can_focus(self, can_focus: bool) -> Self
pub fn can_target(self, can_target: bool) -> Self
pub fn css_classes(self, css_classes: impl Into<StrV>) -> Self
pub fn css_name(self, css_name: impl Into<GString>) -> Self
pub fn cursor(self, cursor: &Cursor) -> Self
pub fn focus_on_click(self, focus_on_click: bool) -> Self
pub fn focusable(self, focusable: bool) -> Self
pub fn halign(self, halign: Align) -> Self
pub fn has_tooltip(self, has_tooltip: bool) -> Self
pub fn height_request(self, height_request: i32) -> Self
pub fn hexpand(self, hexpand: bool) -> Self
pub fn hexpand_set(self, hexpand_set: bool) -> Self
pub fn layout_manager(self, layout_manager: &impl IsA<LayoutManager>) -> Self
pub fn limit_events(self, limit_events: bool) -> Self
Available on crate feature
v4_18 only.pub fn margin_bottom(self, margin_bottom: i32) -> Self
pub fn margin_end(self, margin_end: i32) -> Self
pub fn margin_start(self, margin_start: i32) -> Self
pub fn margin_top(self, margin_top: i32) -> Self
pub fn name(self, name: impl Into<GString>) -> Self
pub fn opacity(self, opacity: f64) -> Self
pub fn overflow(self, overflow: Overflow) -> Self
pub fn receives_default(self, receives_default: bool) -> Self
pub fn sensitive(self, sensitive: bool) -> Self
pub fn tooltip_markup(self, tooltip_markup: impl Into<GString>) -> Self
pub fn tooltip_text(self, tooltip_text: impl Into<GString>) -> Self
pub fn valign(self, valign: Align) -> Self
pub fn vexpand(self, vexpand: bool) -> Self
pub fn vexpand_set(self, vexpand_set: bool) -> Self
pub fn visible(self, visible: bool) -> Self
pub fn width_request(self, width_request: i32) -> Self
pub fn accessible_role(self, accessible_role: AccessibleRole) -> Self
Sourcepub fn build(self) -> PopoverMenu
pub fn build(self) -> PopoverMenu
Build the PopoverMenu.
Auto Trait Implementations§
impl Freeze for PopoverMenuBuilder
impl RefUnwindSafe for PopoverMenuBuilder
impl !Send for PopoverMenuBuilder
impl !Sync for PopoverMenuBuilder
impl Unpin for PopoverMenuBuilder
impl UnwindSafe for PopoverMenuBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more