Struct gtk::SpinButton [−]
pub struct SpinButton(_, _);
Methods
impl SpinButton[src]
impl SpinButtonpub fn new<'a, P: Into<Option<&'a Adjustment>>>(
adjustment: P,
climb_rate: f64,
digits: u32
) -> SpinButton[src]
pub fn new<'a, P: Into<Option<&'a Adjustment>>>(
adjustment: P,
climb_rate: f64,
digits: u32
) -> SpinButtonpub fn new_with_range(min: f64, max: f64, step: f64) -> SpinButton[src]
pub fn new_with_range(min: f64, max: f64, step: f64) -> SpinButtonTrait Implementations
impl Clone for SpinButton
impl Clone for SpinButtonfn clone(&self) -> SpinButton
fn clone(&self) -> SpinButtonReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Hash for SpinButton
impl Hash for SpinButtonfn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Ord for SpinButton
impl Ord for SpinButtonfn cmp(&self, other: &SpinButton) -> Ordering
fn cmp(&self, other: &SpinButton) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl StaticType for SpinButton
impl StaticType for SpinButtonfn static_type() -> Type
fn static_type() -> TypeReturns the type identifier of Self.
impl<T: IsA<Object>> PartialEq<T> for SpinButton
impl<T: IsA<Object>> PartialEq<T> for SpinButtonfn eq(&self, other: &T) -> bool
fn eq(&self, other: &T) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=.
impl Eq for SpinButton
impl Eq for SpinButtonimpl<T: IsA<Object>> PartialOrd<T> for SpinButton
impl<T: IsA<Object>> PartialOrd<T> for SpinButtonfn partial_cmp(&self, other: &T) -> Option<Ordering>
fn partial_cmp(&self, other: &T) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool1.0.0[src]
fn lt(&self, other: &Rhs) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, other: &Rhs) -> bool1.0.0[src]
fn le(&self, other: &Rhs) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, other: &Rhs) -> bool1.0.0[src]
fn gt(&self, other: &Rhs) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, other: &Rhs) -> bool1.0.0[src]
fn ge(&self, other: &Rhs) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Debug for SpinButton
impl Debug for SpinButtonimpl IsA<Entry> for SpinButton
impl IsA<Entry> for SpinButtonimpl IsA<Widget> for SpinButton
impl IsA<Widget> for SpinButtonimpl IsA<Buildable> for SpinButton
impl IsA<Buildable> for SpinButtonimpl IsA<CellEditable> for SpinButton
impl IsA<CellEditable> for SpinButtonimpl IsA<Editable> for SpinButton
impl IsA<Editable> for SpinButtonimpl IsA<Orientable> for SpinButton
impl IsA<Orientable> for SpinButtonimpl IsA<Object> for SpinButton
impl IsA<Object> for SpinButtonimpl SpinButtonSignals for SpinButton[src]
impl SpinButtonSignals for SpinButtonfn connect_change_value<F>(&self, change_value_func: F) -> SignalHandlerId where
F: Fn(&SpinButton, ScrollType) + 'static, [src]
fn connect_change_value<F>(&self, change_value_func: F) -> SignalHandlerId where
F: Fn(&SpinButton, ScrollType) + 'static, fn connect_input<F>(&self, f: F) -> SignalHandlerId where
F: Fn(&SpinButton) -> Option<Result<f64, ()>> + 'static, [src]
fn connect_input<F>(&self, f: F) -> SignalHandlerId where
F: Fn(&SpinButton) -> Option<Result<f64, ()>> + 'static, fn connect_output<F>(&self, output_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) -> Inhibit + 'static, [src]
fn connect_output<F>(&self, output_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) -> Inhibit + 'static, fn connect_value_changed<F>(&self, value_changed_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) + 'static, [src]
fn connect_value_changed<F>(&self, value_changed_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) + 'static, fn connect_wrapped<F>(&self, wrapped_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) + 'static, [src]
fn connect_wrapped<F>(&self, wrapped_func: F) -> SignalHandlerId where
F: Fn(&SpinButton) + 'static, Auto Trait Implementations
impl !Send for SpinButton
impl !Send for SpinButtonimpl !Sync for SpinButton
impl !Sync for SpinButton