Trait gtk::prelude::TreeViewColumnExt[][src]

pub trait TreeViewColumnExt: 'static {
Show methods fn cell_get_position<P: IsA<CellRenderer>>(
        &self,
        cell_renderer: &P
    ) -> Option<(i32, i32)>;
fn cell_get_size(
        &self,
        cell_area: Option<&Rectangle>
    ) -> (i32, i32, i32, i32);
fn cell_is_visible(&self) -> bool;
fn cell_set_cell_data<P: IsA<TreeModel>>(
        &self,
        tree_model: &P,
        iter: &TreeIter,
        is_expander: bool,
        is_expanded: bool
    );
fn clicked(&self);
fn focus_cell<P: IsA<CellRenderer>>(&self, cell: &P);
fn alignment(&self) -> f32;
fn button(&self) -> Option<Widget>;
fn is_clickable(&self) -> bool;
fn expands(&self) -> bool;
fn fixed_width(&self) -> i32;
fn max_width(&self) -> i32;
fn min_width(&self) -> i32;
fn is_reorderable(&self) -> bool;
fn is_resizable(&self) -> bool;
fn sizing(&self) -> TreeViewColumnSizing;
fn sort_column_id(&self) -> i32;
fn is_sort_indicator(&self) -> bool;
fn sort_order(&self) -> SortType;
fn spacing(&self) -> i32;
fn title(&self) -> Option<GString>;
fn tree_view(&self) -> Option<Widget>;
fn is_visible(&self) -> bool;
fn widget(&self) -> Option<Widget>;
fn width(&self) -> i32;
fn x_offset(&self) -> i32;
fn queue_resize(&self);
fn set_alignment(&self, xalign: f32);
fn set_cell_data_func<P: IsA<CellRenderer>>(
        &self,
        cell_renderer: &P,
        func: Option<Box_<dyn Fn(&TreeViewColumn, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
    );
fn set_clickable(&self, clickable: bool);
fn set_expand(&self, expand: bool);
fn set_fixed_width(&self, fixed_width: i32);
fn set_max_width(&self, max_width: i32);
fn set_min_width(&self, min_width: i32);
fn set_reorderable(&self, reorderable: bool);
fn set_resizable(&self, resizable: bool);
fn set_sizing(&self, type_: TreeViewColumnSizing);
fn set_sort_column_id(&self, sort_column_id: i32);
fn set_sort_indicator(&self, setting: bool);
fn set_sort_order(&self, order: SortType);
fn set_spacing(&self, spacing: i32);
fn set_title(&self, title: &str);
fn set_visible(&self, visible: bool);
fn set_widget<P: IsA<Widget>>(&self, widget: Option<&P>);
fn cell_area(&self) -> Option<CellArea>;
fn connect_clicked<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn connect_alignment_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_clickable_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_expand_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_fixed_width_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_max_width_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_min_width_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_reorderable_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_resizable_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_sizing_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_sort_column_id_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_sort_indicator_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_sort_order_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_spacing_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_title_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_visible_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_widget_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_width_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_x_offset_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required methods

Implementors