pub struct TickLoopHandle { /* private fields */ }Expand description
Handle for a threaded tick loop.
This handle doesn’t really do anything by itself, but represents a tick loop running in a separate thread. This handle is not cloneable, and will stop and join the tick loop thread when it is dropped.
use gtether::util::tick_loop::TickLoopBuilder;
let join_handle = TickLoopBuilder::new()
// These init()/tick() closures are noops
.init(|| Ok::<(), ()>(()))
.tick(|_, _| true)
// Spawn a threaded tick loop
.spawn()?;
// Drop the join_handle to stop and join the threaded tick loop
drop(join_handle);Trait Implementations§
Source§impl Debug for TickLoopHandle
impl Debug for TickLoopHandle
Source§impl Drop for TickLoopHandle
impl Drop for TickLoopHandle
Auto Trait Implementations§
impl !RefUnwindSafe for TickLoopHandle
impl !UnwindSafe for TickLoopHandle
impl Freeze for TickLoopHandle
impl Send for TickLoopHandle
impl Sync for TickLoopHandle
impl Unpin for TickLoopHandle
impl UnsafeUnpin for TickLoopHandle
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