pub struct DynamicPriorityQueue<T: HasDynamicPriority> { /* private fields */ }Expand description
Priority queue using dynamic priorities.
Trait Implementations§
Source§impl<T: HasDynamicPriority> Default for DynamicPriorityQueue<T>
impl<T: HasDynamicPriority> Default for DynamicPriorityQueue<T>
Source§impl<T: HasDynamicPriority> From<Vec<T>> for DynamicPriorityQueue<T>
impl<T: HasDynamicPriority> From<Vec<T>> for DynamicPriorityQueue<T>
Source§impl<T: HasDynamicPriority, const N: usize> From<[T; N]> for DynamicPriorityQueue<T>
impl<T: HasDynamicPriority, const N: usize> From<[T; N]> for DynamicPriorityQueue<T>
Source§impl<T: HasDynamicPriority> FromIterator<T> for DynamicPriorityQueue<T>
impl<T: HasDynamicPriority> FromIterator<T> for DynamicPriorityQueue<T>
Source§fn from_iter<II: IntoIterator<Item = T>>(iter: II) -> Self
fn from_iter<II: IntoIterator<Item = T>>(iter: II) -> Self
Source§impl<T: HasDynamicPriority> PriorityQueue<T> for DynamicPriorityQueue<T>
impl<T: HasDynamicPriority> PriorityQueue<T> for DynamicPriorityQueue<T>
Source§fn len(&self) -> usize
fn len(&self) -> usize
Returns the length of the queue.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::atomic::AtomicIsize;
let queue = DynamicPriorityQueue::<AtomicIsize>::from([AtomicIsize::new(-2), AtomicIsize::new(3)]);
assert_eq!(queue.len(), 2);Source§fn is_empty(&self) -> bool
fn is_empty(&self) -> bool
Checks if the queue is empty.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::atomic::AtomicIsize;
let mut queue = DynamicPriorityQueue::<AtomicIsize>::default();
assert!(queue.is_empty());
queue.push(AtomicIsize::new(0));
queue.push(AtomicIsize::new(-2));
queue.push(AtomicIsize::new(3));
assert!(!queue.is_empty());Source§fn peek(&self) -> Option<&T>
fn peek(&self) -> Option<&T>
Returns the item in the queue with the highest priority, or None if the queue is empty.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::{Arc, atomic::{AtomicIsize, Ordering}};
let mut queue = DynamicPriorityQueue::<Arc<AtomicIsize>>::default();
assert!(queue.peek().is_none());
let val_a = Arc::new(AtomicIsize::new(-2));
let val_b = Arc::new(AtomicIsize::new(3));
queue.push(val_a.clone());
queue.push(val_b.clone());
{
let val = queue.peek().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 3);
}
{
val_a.store(10, Ordering::Relaxed);
let val = queue.peek().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 10);
}§Time complexity
Because priorities are dynamic, the entire queue must be iterated to find the highest priority every time, making the cost O(n).
Source§fn push(&mut self, value: T)
fn push(&mut self, value: T)
Push an item onto the queue.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::atomic::{AtomicIsize, Ordering};
let mut queue = DynamicPriorityQueue::<AtomicIsize>::default();
queue.push(AtomicIsize::new(0));
queue.push(AtomicIsize::new(-2));
queue.push(AtomicIsize::new(3));
assert_eq!(queue.len(), 3);
let val = queue.peek().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 3);§Time complexity
Takes amortized O(1) time. See Vec::push() for more.
Source§fn pop(&mut self) -> Option<T>
fn pop(&mut self) -> Option<T>
Removes the item with the highest priority and returns it, or None if the queue is empty.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::{Arc, atomic::{AtomicIsize, Ordering}};
let val_a = Arc::new(AtomicIsize::new(0));
let val_b = Arc::new(AtomicIsize::new(-2));
let val_c = Arc::new(AtomicIsize::new(3));
let mut queue = DynamicPriorityQueue::<Arc<AtomicIsize>>::from([
val_a.clone(),
val_b.clone(),
val_c.clone(),
]);
{
let val = queue.pop().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 3);
}
{
val_b.store(10, Ordering::Relaxed);
let val = queue.pop().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 10);
}
{
let val = queue.pop().expect("should be Some()");
assert_eq!(val.load(Ordering::Relaxed), 0);
}
assert!(queue.pop().is_none());§Time complexity
Because priorities are dynamic, the entire queue must be iterated to find the highest priority every time, making the cost O(n).
Source§fn swap_if_higher(&mut self, value: T) -> T
fn swap_if_higher(&mut self, value: T) -> T
Compares value to the highest priority in the queue, and swaps with it if it is higher.
use gtether::util::priority::{PriorityQueue, DynamicPriorityQueue};
use std::sync::{Arc, atomic::{AtomicIsize, Ordering}};
let val_a = Arc::new(AtomicIsize::new(5));
let mut queue = DynamicPriorityQueue::<Arc<AtomicIsize>>::from([val_a.clone()]);
let val_b = Arc::new(AtomicIsize::new(10));
{
let val = queue.swap_if_higher(val_b.clone());
assert_eq!(val.load(Ordering::Relaxed), 10);
}
val_a.store(20, Ordering::Relaxed);
{
let val = queue.swap_if_higher(val_b.clone());
assert_eq!(val.load(Ordering::Relaxed), 20);
}§Time complexity
Because priorities are dynamic, the entire queue must be iterated to find the highest priority every time, making the cost O(n).
This method only searches for the highest priority once before comparing and swapping, so
it is faster than manually comparing with peek() and then calling pop() and push().
Auto Trait Implementations§
impl<T> Freeze for DynamicPriorityQueue<T>
impl<T> RefUnwindSafe for DynamicPriorityQueue<T>where
T: RefUnwindSafe,
impl<T> Send for DynamicPriorityQueue<T>where
T: Send,
impl<T> Sync for DynamicPriorityQueue<T>where
T: Sync,
impl<T> Unpin for DynamicPriorityQueue<T>where
T: Unpin,
impl<T> UnsafeUnpin for DynamicPriorityQueue<T>
impl<T> UnwindSafe for DynamicPriorityQueue<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self to the equivalent element of its superset.