Struct gstreamer::event::FlushStart
source · #[repr(transparent)]pub struct FlushStart<T = EventRef>(_);
Implementations§
source§impl FlushStart<Event>
impl FlushStart<Event>
pub fn get_mut(&mut self) -> Option<&mut FlushStart>
source§impl FlushStart<Event>
impl FlushStart<Event>
Methods from Deref<Target = EventRef>§
pub fn as_ptr(&self) -> *const GstEvent
pub fn as_mut_ptr(&self) -> *mut GstEvent
pub fn copy(&self) -> Event
pub fn upcast_ref(&self) -> &MiniObjectRef
pub fn seqnum(&self) -> Seqnum
pub fn running_time_offset(&self) -> i64
pub fn structure(&self) -> Option<&StructureRef>
pub fn is_upstream(&self) -> bool
pub fn is_downstream(&self) -> bool
pub fn is_serialized(&self) -> bool
pub fn is_sticky(&self) -> bool
pub fn is_sticky_multi(&self) -> bool
pub fn type_(&self) -> EventType
pub fn has_name(&self, name: &str) -> bool
pub fn view(&self) -> EventView<'_>
Trait Implementations§
source§impl Borrow<FlushStart<EventRef>> for FlushStart<Event>
impl Borrow<FlushStart<EventRef>> for FlushStart<Event>
source§fn borrow(&self) -> &FlushStart
fn borrow(&self) -> &FlushStart
Immutably borrows from an owned value. Read more
source§impl<T: Debug> Debug for FlushStart<T>
impl<T: Debug> Debug for FlushStart<T>
source§impl Deref for FlushStart
impl Deref for FlushStart
source§impl Deref for FlushStart<Event>
impl Deref for FlushStart<Event>
source§impl From<FlushStart<Event>> for Event
impl From<FlushStart<Event>> for Event
source§fn from(concrete: FlushStart<Event>) -> Self
fn from(concrete: FlushStart<Event>) -> Self
Converts to this type from the input type.
source§impl ToOwned for FlushStart
impl ToOwned for FlushStart
§type Owned = FlushStart<Event>
type Owned = FlushStart<Event>
The resulting type after obtaining ownership.
source§fn to_owned(&self) -> Self::Owned
fn to_owned(&self) -> Self::Owned
Creates owned data from borrowed data, usually by cloning. Read more
1.63.0 · source§fn clone_into(&self, target: &mut Self::Owned)
fn clone_into(&self, target: &mut Self::Owned)
Uses borrowed data to replace owned data, usually by cloning. Read more