Trait gstreamer_gl::prelude::GLFilterExt
source · [−]pub trait GLFilterExt: 'static {
fn draw_fullscreen_quad(&self);
fn filter_texture(
&self,
input: &Buffer,
output: &Buffer
) -> Result<(), BoolError>;
fn render_to_target<P: FnMut(&GLFilter, &GLMemory) -> bool>(
&self,
input: &GLMemory,
output: &GLMemory,
func: P
) -> Result<(), BoolError>;
fn render_to_target_with_shader(
&self,
input: &GLMemory,
output: &GLMemory,
shader: &GLShader
);
}