1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
use crate::GLBaseFilter;
use crate::GLMemory;
use crate::GLShader;
use glib::object::IsA;
use glib::translate::*;
glib::wrapper! {
#[doc(alias = "GstGLFilter")]
pub struct GLFilter(Object<ffi::GstGLFilter, ffi::GstGLFilterClass>) @extends GLBaseFilter, gst_base::BaseTransform, gst::Element, gst::Object;
match fn {
type_ => || ffi::gst_gl_filter_get_type(),
}
}
impl GLFilter {
pub const NONE: Option<&'static GLFilter> = None;
}
unsafe impl Send for GLFilter {}
unsafe impl Sync for GLFilter {}
pub trait GLFilterExt: 'static {
#[doc(alias = "gst_gl_filter_draw_fullscreen_quad")]
fn draw_fullscreen_quad(&self);
#[doc(alias = "gst_gl_filter_filter_texture")]
fn filter_texture(
&self,
input: &gst::Buffer,
output: &gst::Buffer,
) -> Result<(), glib::error::BoolError>;
#[doc(alias = "gst_gl_filter_render_to_target")]
fn render_to_target<P: FnMut(&GLFilter, &GLMemory) -> bool>(
&self,
input: &GLMemory,
output: &GLMemory,
func: P,
) -> Result<(), glib::error::BoolError>;
#[doc(alias = "gst_gl_filter_render_to_target_with_shader")]
fn render_to_target_with_shader(&self, input: &GLMemory, output: &GLMemory, shader: &GLShader);
}
impl<O: IsA<GLFilter>> GLFilterExt for O {
fn draw_fullscreen_quad(&self) {
unsafe {
ffi::gst_gl_filter_draw_fullscreen_quad(self.as_ref().to_glib_none().0);
}
}
fn filter_texture(
&self,
input: &gst::Buffer,
output: &gst::Buffer,
) -> Result<(), glib::error::BoolError> {
unsafe {
glib::result_from_gboolean!(
ffi::gst_gl_filter_filter_texture(
self.as_ref().to_glib_none().0,
input.to_glib_none().0,
output.to_glib_none().0
),
"Failed to transform texture"
)
}
}
fn render_to_target<P: FnMut(&GLFilter, &GLMemory) -> bool>(
&self,
input: &GLMemory,
output: &GLMemory,
func: P,
) -> Result<(), glib::error::BoolError> {
let func_data: P = func;
unsafe extern "C" fn func_func<P: FnMut(&GLFilter, &GLMemory) -> bool>(
filter: *mut ffi::GstGLFilter,
in_tex: *mut ffi::GstGLMemory,
user_data: glib::ffi::gpointer,
) -> glib::ffi::gboolean {
let filter = from_glib_borrow(filter);
let in_tex = from_glib_borrow(in_tex);
let callback: *mut P = user_data as *const _ as usize as *mut P;
let res = (*callback)(&filter, &in_tex);
res.into_glib()
}
let func = Some(func_func::<P> as _);
let super_callback0: &P = &func_data;
unsafe {
glib::result_from_gboolean!(
ffi::gst_gl_filter_render_to_target(
self.as_ref().to_glib_none().0,
mut_override(input.to_glib_none().0),
mut_override(output.to_glib_none().0),
func,
super_callback0 as *const _ as usize as *mut _
),
"`func` returned `false`"
)
}
}
fn render_to_target_with_shader(&self, input: &GLMemory, output: &GLMemory, shader: &GLShader) {
unsafe {
ffi::gst_gl_filter_render_to_target_with_shader(
self.as_ref().to_glib_none().0,
mut_override(input.to_glib_none().0),
mut_override(output.to_glib_none().0),
shader.to_glib_none().0,
);
}
}
}