#[repr(C)]pub struct GstGLFramebuffer {
pub object: GstObject,
pub context: *mut GstGLContext,
pub fbo_id: c_uint,
pub attachments: *mut GArray,
pub _padding: [gpointer; 4],
pub priv_: *mut GstGLFramebufferPrivate,
}Fields§
§object: GstObject§context: *mut GstGLContext§fbo_id: c_uint§attachments: *mut GArray§_padding: [gpointer; 4]§priv_: *mut GstGLFramebufferPrivateTrait Implementations§
Source§impl Clone for GstGLFramebuffer
impl Clone for GstGLFramebuffer
impl Copy for GstGLFramebuffer
Auto Trait Implementations§
impl !Send for GstGLFramebuffer
impl !Sync for GstGLFramebuffer
impl Freeze for GstGLFramebuffer
impl RefUnwindSafe for GstGLFramebuffer
impl Unpin for GstGLFramebuffer
impl UnsafeUnpin for GstGLFramebuffer
impl UnwindSafe for GstGLFramebuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more