#[repr(C)]pub struct GstGLShaderClass {
pub parent_class: GstObjectClass,
}Fields§
§parent_class: GstObjectClassTrait Implementations§
Source§impl Clone for GstGLShaderClass
impl Clone for GstGLShaderClass
impl Copy for GstGLShaderClass
Auto Trait Implementations§
impl !Send for GstGLShaderClass
impl !Sync for GstGLShaderClass
impl Freeze for GstGLShaderClass
impl RefUnwindSafe for GstGLShaderClass
impl Unpin for GstGLShaderClass
impl UnsafeUnpin for GstGLShaderClass
impl UnwindSafe for GstGLShaderClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more