Struct gstreamer_gl_sys::GstGLMemory
source · #[repr(C)]pub struct GstGLMemory {
pub mem: GstGLBaseMemory,
pub tex_id: c_uint,
pub tex_target: GstGLTextureTarget,
pub tex_format: GstGLFormat,
pub info: GstVideoInfo,
pub valign: GstVideoAlignment,
pub plane: c_uint,
pub tex_scaling: [c_float; 2],
pub texture_wrapped: gboolean,
pub unpack_length: c_uint,
pub tex_width: c_uint,
pub _padding: [gpointer; 4],
}Fields§
§mem: GstGLBaseMemory§tex_id: c_uint§tex_target: GstGLTextureTarget§tex_format: GstGLFormat§info: GstVideoInfo§valign: GstVideoAlignment§plane: c_uint§tex_scaling: [c_float; 2]§texture_wrapped: gboolean§unpack_length: c_uint§tex_width: c_uint§_padding: [gpointer; 4]Trait Implementations§
source§impl Clone for GstGLMemory
impl Clone for GstGLMemory
source§fn clone(&self) -> GstGLMemory
fn clone(&self) -> GstGLMemory
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more