#[repr(C)]pub struct GstGLBaseMemoryAllocatorClass {
pub parent_class: GstAllocatorClass,
pub alloc: GstGLBaseMemoryAllocatorAllocFunction,
pub create: GstGLBaseMemoryAllocatorCreateFunction,
pub map: GstGLBaseMemoryAllocatorMapFunction,
pub unmap: GstGLBaseMemoryAllocatorUnmapFunction,
pub copy: GstGLBaseMemoryAllocatorCopyFunction,
pub destroy: GstGLBaseMemoryAllocatorDestroyFunction,
pub _padding: [gpointer; 4],
}Fields§
§parent_class: GstAllocatorClass§alloc: GstGLBaseMemoryAllocatorAllocFunction§create: GstGLBaseMemoryAllocatorCreateFunction§map: GstGLBaseMemoryAllocatorMapFunction§unmap: GstGLBaseMemoryAllocatorUnmapFunction§copy: GstGLBaseMemoryAllocatorCopyFunction§destroy: GstGLBaseMemoryAllocatorDestroyFunction§_padding: [gpointer; 4]Trait Implementations§
source§impl Clone for GstGLBaseMemoryAllocatorClass
impl Clone for GstGLBaseMemoryAllocatorClass
source§fn clone(&self) -> GstGLBaseMemoryAllocatorClass
fn clone(&self) -> GstGLBaseMemoryAllocatorClass
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more