#[repr(C)]
pub struct GstGLBaseSrc { pub parent: GstPushSrc, pub display: *mut GstGLDisplay, pub context: *mut GstGLContext, pub out_info: GstVideoInfo, pub out_caps: *mut GstCaps, pub running_time: GstClockTime, pub _padding: [gpointer; 4], pub priv_: *mut GstGLBaseSrcPrivate, }

Fields

parent: GstPushSrcdisplay: *mut GstGLDisplaycontext: *mut GstGLContextout_info: GstVideoInfoout_caps: *mut GstCapsrunning_time: GstClockTime_padding: [gpointer; 4]priv_: *mut GstGLBaseSrcPrivate

Trait Implementations

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